The Fabricant
The Fabricant is a digital fashion house with a clear focus on photo-real 3D fashion design and animation. They are making the next step in the fashion industry by introducing it to a new sector of virtual clothing. The team of young designers and visionaries offer digital fashion editorials, digital apparel and periodic collections.
Their digital fashion visuals can be employed in stores, online platforms and digital channels. The designs can be ordered in packages or as single pieces. The Fabricant designers use tools and techniques from the film visual effects industry to produce hyper-real digital fashion experiences.
By using motion capture, 3D animation software and body scanning they form fashion designs that captivate audiences and are at the same time hyper realistic.
Last update on 10-03-2023
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Featured Artworks
In the Digital Fashion Collection, The Fabricant explores the ways in which computers can be creative. By inputting data from Paris Fashion Week, algorithms worked to combine the real and the virtual, resulting in an uncanny analysis of the fashion industry. Notions of place and materiality are challenged, as garments are available in 3D renderings that are available to audiences worldwide and are not limited to real-world exposure.
The result is an exhibition of these unusual garments across undiscovered landscapes that present the clothes in their ideal setting, bringing them to life in a scenario free from external connotations or pressures. The virtual catwalk mirrors the language of the fashion industry in all its creativity and elegance, without the ethical issues surrounding pollution, labour, and lack of access.
As a result, these garments surpass existing limits of how the body is represented in the physical world. In DEEP, the anonymity of the body underlines the potential the digital realm has for true expression, regardless of culture, gender, and medium. It also overrides other forces that restrict the ways those garments will then be experienced, whether through movement, colour, texture, or environment, creating a virtual playground for self-exploration and realisation of ideals for all.
DEEP - OUTFIT 04 Wind The Fabricant
2020
Video mp4
The Foundry
Events
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Digital Bodies is an online group show curated by Stina Gustafsson, Chloe Diamond, Serena Tabacchi and Marie Chatel featuring works by Cao Fei, Damjanksi, Frenetik Void, Hackatao, Hu Weiyi, Joanne Hastie, Lin Tianmiao, Maurice Benayoun, Miao Xiaochun, Skygolpe, The Fabricant, Travis LeRoy Southworth, and Twistedsister.
“Within the digital realm, the body becomes something we can no longer touch or feel. Often, it stands detached from our actions, forcing us into new ways of associating, observing, and thinking about the body and its relationship to space.
The human body has dominated artistic visions for centuries. With the emergence of new digital instruments comes new ways of exploring what role the body plays in both physical and virtual environments. Fluid boundaries where we alternate between our real and virtual lives imply that our understanding of the body is detached and outdated.
In this exhibition, MoCDA presents artworks that challenge existing notions of the body by exploring the ways in which they are represented across media and how the representation has evolved within a digital sphere. In the first collaboration between the Museum of Contemporary Digital Art and the DSL Collection, presented for CADAF Online 2020, MoCDA seeks to examine the bodily structures that are increasingly challenged and questioned as our daily life is transported, shaped, and augmented by digital technologies.”
(The curators)


